Table of Contents:
Getting Started
Once the common script is complete. The client script can be as simple as this:
#include "MyTurret.as"
class MyTurretClient : MyTurret
{
MyTurretClient( TurretClient@ turret )
{
super( turret );
}
}
However, any of the ITurret interface methods can be over ridden here as well to provide extra functionality.